This week was promote and model digital citizenship and responsibility. We explored web 2.0, being social and safe, exploring tools that assist teachings in lessons and copyright and fair use.
Here is a definition of web 2.0 by Tim O'Reilly who coin the term:
“Web 2.0 is the network as platform, spanning all connected devices; Web 2.0 applications are those that make the most of the intrinsic advantages of that platform: delivering software as a continually updated service that gets better the more people use it, consuming and remixing data from multiple sources, including individual users, while providing their own data and services in a form that allows remixing by others, creating network effects through an ‘architecture of participation’, and going beyond the page metaphor of Web 1.0 to deliver rich user experiences.”
http://dtl3239.weebly.com/what-is-web-20.html
As an educator you will be make decisions and exercise choices when creating, consuming and sharing in online and digital environments. You need to be aware of your rights and responsibilities. The OCT provides a video for better understanding.
Here is a definition of web 2.0 by Tim O'Reilly who coin the term:
“Web 2.0 is the network as platform, spanning all connected devices; Web 2.0 applications are those that make the most of the intrinsic advantages of that platform: delivering software as a continually updated service that gets better the more people use it, consuming and remixing data from multiple sources, including individual users, while providing their own data and services in a form that allows remixing by others, creating network effects through an ‘architecture of participation’, and going beyond the page metaphor of Web 1.0 to deliver rich user experiences.”
http://dtl3239.weebly.com/what-is-web-20.html
As an educator you will be make decisions and exercise choices when creating, consuming and sharing in online and digital environments. You need to be aware of your rights and responsibilities. The OCT provides a video for better understanding.
While using information you find on the internet, you have to credit the person who came up with it. You have to be aware of copyright and fair use. We got to use bitstrips in class and make a comic. This is my comic below.